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Work Experience
Co-Founder
Creative Clout
JAN 2024 - CURRENT
Designed and delivered 3 full apps end-to-end — Tix4Cause (web app, acquired by EQ Tickets), ArtistList (live beauty marketplace), and CareLoop (home health care platform, in development) — across web and native mobile.
Designed and delivered 3 full apps end-to-end — Tix4Cause (web app, acquired by EQ Tickets), ArtistList (live beauty marketplace), and CareLoop (home health care platform, in development) — across web and native mobile.
Shipped UX for 5+ client websites and 10–15 client engagements, owning everything from discovery and wireframes to final handoff.
Shipped UX for 5+ client websites and 10–15 client engagements, owning everything from discovery and wireframes to final handoff.
Built scalable design systems and component libraries that accelerated development and ensured visual consistency across products at different growth stages.
Built scalable design systems and component libraries that accelerated development and ensured visual consistency across products at different growth stages.
Built scalable design systems and component libraries to accelerate development and ensure consistency across growing products.
Built scalable design systems and component libraries to accelerate development and ensure consistency across growing products.
Partnered directly with engineering teams to deliver production-ready specs, reducing back-and-forth and iteration cycles across projects.
Partnered directly with engineering teams to deliver production-ready specs, reducing back-and-forth and iteration cycles across projects.
Lead Product Designer
EQ Tickets
NOV 2023 - FEB 2025
Owned end-to-end product design across all SaaS products at a venture-backed ticketing platform, leading design across a team of 5–6 from wireframes through production.
Owned end-to-end product design across all SaaS products at a venture-backed ticketing platform, leading design across a team of 5–6 from wireframes through production.
Redesigned the Event Creator onboarding flow to reduce friction and accelerate time-to-first-event, enabling organizers to build detailed events significantly faster.
Redesigned the Event Creator onboarding flow to reduce friction and accelerate time-to-first-event, enabling organizers to build detailed events significantly faster.
Designed and shipped EQ Access, a native ticket scanner app that processed 10k+ attendees across live events, with real-time positive/negative scan feedback that improved gate throughput and reduced check-in errors.
Designed and shipped EQ Access, a native ticket scanner app that processed 10k+ attendees across live events, with real-time positive/negative scan feedback that improved gate throughput and reduced check-in errors.
Defined requirements and design standards in close collaboration with engineering, balancing UX goals with technical feasibility across all major product changes.
Defined requirements and design standards in close collaboration with engineering, balancing UX goals with technical feasibility across all major product changes.
Conducted customer interviews to validate UX decisions before committing to solutions on all high-impact features.
Conducted customer interviews to validate UX decisions before committing to solutions on all high-impact features.
UX Designer
EQ Tickets
SEP 2021 - NOV 2023
Designed user experiences across core SaaS products, producing wireframes, prototypes, and high-fidelity UI across multiple product surfaces.
Designed user experiences across core SaaS products, producing wireframes, prototypes, and high-fidelity UI across multiple product surfaces.
Collaborated with engineering to translate complex requirements into intuitive, buildable designs.
Collaborated with engineering to translate complex requirements into intuitive, buildable designs.
Conducted user research and usability testing to validate decisions before shipping.
Conducted user research and usability testing to validate decisions before shipping.
Balanced user needs, technical feasibility, and business goals across all design work.
Balanced user needs, technical feasibility, and business goals across all design work.














